THE FINALS 12.3.0 Patch Notes: TGM26 Bundles, Head Hunter
Embark Studios releases THE FINALS update 12.3.0 with team bundles, the TGM26 event pass, the return of Head Hunter and weapon and gadget balance changes.
Embark Studios has released THE FINALS 12.3.0, the patch that gets the game ready for the TGM26 tournament: bundles for all 16 teams, a new event pass, the return of Head Hunter and balance changes to weapons and gadgets. The patch notes were published on Steam on November 12, 2026.
What Embark announced in the 12.3.0 patch notes
In the official Steam patch notes, signed by Embark, the studio presents the update as the run-up to The Grand Major 2026 (TGM26), held November 27-29 in Stockholm with 16 teams. The main additions:
- Esport Bundles: one bundle for each of the 16 teams, with a full outfit, three team skins, a team effect, an emote, a charm, a sticker, a graffiti and a player card.
- TGM26 Event Pass: bought with Multibucks, with two pages of 16 reward tiers, including a legendary outfit and weapon skins.
- Head Hunter: the mode returns for a limited time. The player with the most eliminations on each team gets a bounty on their head and drops coins if eliminated; whoever survives to the end keeps the money collected.
- Store: the CTRL + Z and Greater Good sets arrive.
- TGM26 Pick'em: predict which five teams reach the final day, the crown split, and answer 10 questions. Depending on your accuracy, you earn in-game badges.
THE FINALS 12.3.0 balance changes
The patch targets fire and several gadgets. These are the numbers Embark gives:
| Item | Change |
|---|---|
| Flamethrower | Impact damage from 30 to 26; heat per tick from 50 to 25, so targets ignite more slowly |
| Cerberus | Heat per pellet from 3.38 to 8.46 |
| Dome Shield | Max health from 600 to 400; health loss per second from 100 to 66 |
| Healing Emitter | Max healing per second from 20 to 15 |
| Translocator | Deploy time from 0 s to 0.3 s |
| Shockwave | Damage to building connections from 3,000 to 1,000; cooldown from 12 s to 15 s; glitch effect from 2 s to 1 s |
| Burn | Higher heat thresholds and one extra tick of duration; damage per tick from 16 to 15; max damage from 32 to 45 |
The update also fixes bugs in maps, the interface and gameplay.
What the patch means for players
If you play with fire, the clearest change is that you will ignite targets, and be ignited, more slowly with the Flamethrower, although burning can now deal more damage in total. The Dome Shield and the Healing Emitter, both common in team play, lose durability and healing, so teams will have to lean on them less. The Shockwave does far less damage to structures.
On the cosmetic side, the bundles and the event pass are time-limited, although Embark says the pass can be completed at your own pace. The notes do not give the price of the bundles or the Multibucks cost of the pass, so check the in-game store.
How to get it and what to do now
- Update the game on Steam; patch 12.3.0 is already available.
- For the Pick'em, enter the game between November 12 (10:00 UTC) and November 26 at 23:00 UTC (midnight CET on November 27). Results are revealed from November 27 to 29.
- For the Twitch rewards, watch a streamer playing THE FINALS with Drops enabled until November 26, 2026: 1 hour gives the Stream Tangerine Dagger, 2 hours the CB-01 Repeater and 4 hours the SA1216.
- Decide whether the event pass is worth it before its limited availability ends.
Related free online games
If you want team action without installing anything, LudoRex has plenty of shooting games and a selection of multiplayer games to play in your browser. For something quick and competitive, try Rooftop Snipers, Gunblood, or Time Shooter 2.
#PC#Shooters#eSports


